Кустошляпа. Don t starve соломенная шляпа


Счастливая шляпа | Don't Starve вики

Статья описывает информацию, относящуюся к DLC: Shipwrecked.Она не имеет отношения к оригинальной игре.

Счастливая шляпа

Персонаж

Закладка

Уровень

Всегда доступно

Эффект

Создаёт клады

Прочность

10 дней

“Это моя счастливая шляпа!”

–Вудлегс

Счастливая шляпа (Lucky Hat) — уникальный предмет, доступный только Вудлегсу. Каждые 400 секунд (около 13.3 делений) создаёт на ближайшем острове новый зарытый клад, при этом Вудлегс говорит: "Me pirate sense be tinglin'." ("Моё пиратское чувство покалывает (подсказывает)".)

Можно восстанавливать прочность шляпы набором для шитья. За одно использование восстанавливается 50% прочности счастливой шляпы.  В момент, когда Вы чините шляпу, на острове появляется клад. Можно получить несколько кладов, починив сразу несколько шляп.

Эффект шляпы действует, если её носят подлые приматы или дикие кабаны, что позволяет находить множество кладов за короткое время. Раньше можно было давать другим персонажам, избегая минусы Вудлегса.

Рецепт

Галерея

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Кустошляпа | Don't Starve вики

Кустошляпа

Закладка

Уровень

Эффект

Маскировка под куст

Прочность

Нет

Складывается

Нет

Кустошляпа (Bush Hat) — элемент маскировки. Шляпа скрывает вас от врагов, когда она экипирована и вы кликаете по ней правой кнопкой мыши: в этом случае персонаж подпрыгивает и полностью прячется под шляпу, притворяясь ягодным кустом.

Шляпа защищает только от существ, которые ещё не заметили персонажа. Если враг атакует игрока или бежит за ним, то шляпа не будет работать. Шляпа спасёт от гончих, если надеть её до окончания рыков — гончие просто начнут атаковать существ поблизости (берегите Честера!). Особенно это эффективно с каменными лобстерами (но тогда вы не получите камней) и бифало (за исключением периода размножения). Проходящая мимо высокая птица обратит на замаскированного игрока внимание и начнёт копать землю лапой, будто бы собираясь атаковать.

Существа могут передвигать замаскированного игрока.

Также кустошляпу можно использовать одновременно с факелом или фонарём. Выглядит это довольно забавно, но возможно это уберут.

Больше всего эта шляпа полезна в охоте на кроликов и индюков (Не работает в DST). Можно кинуть рядом с собой морковку и спрятаться. Когда кролик начнёт её есть, резко бьём его копьём и забираем мясо. Так можно использовать одну морковку, пока она не испортится.

Иногда можно встретить эту шляпу рядом со скелетом.

Рецепт

Из-за отсутствия обычных ягодных кустов этот рецепт труднодоступен, но кусты можно выиграть в игровом автомате или принести из другого мира.

Галерея

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Dress | Don't Starve game Wiki

Dress Icon

“Some fine haberdashery.”

–Maxwell

Dress items can be obtained from Crafting, in the Dress tab with the Teal Top Hat icon on the left-hand side. Dress items make it easier to counter seasons' effects such as Freezing, Overheating, or Wetness, often granting extra Sanity regeneration too.

Many Dress items have Durability, which is consumed over time by simply wearing them. A Sewing Kit can be used to restore most Dress items' durability, unless it is fully depleted, in which case the item is destroyed. The Straw Hat and Garland are the only Dress items available at the start of the game.

Some Mobs can wear hats, either those given to them or stolen from the player. These include Pigs (and Werepigs), Guardian Pigs, Bunnymen (and Beardlords), and Splumonkeys. Killing the mob will drop the hat, though the player can swap hats on Pigs and Bunnymen.

Visit the Character clothes pages to see how all Dress items look on each Character.

Downloadable Content Edit

In the Reign of Giants DLC, the player can craft Fashion Melons, Ice Cubes, Summer Frests, Floral Shirts, Cat Caps, Rain Hats, Rain Coats, Hibearnation Vests, and Eyebrellas in the Dress Tab.

In the Shipwrecked DLC, Brain of Thoughts, Snakeskin Hats, Snakeskin Jackets, Blubber Suits, Tar Suits, Windbreakers, Particulate Purifiers, and Sleek Hats were added to the Dress Tab. Prime Apes and Wildbores can also wear hats.

Don't Starve TogetherEdit

In Don't Starve Together, the players can craft Funcaps, Fashion Goggles, Desert Goggles and while playing as Winona, Trusty Tapes in the Dress Tab.

Craftable ItemsEdit

The following items can be crafted in the Dress Tab:

Comparison ChartEdit

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Kabobs | Don't Starve game Wiki

Kabobs

3

37.5

5

40 sec

15 Days

Kabobs are a Meat Food item cooked in the Crock Pot by adding at least 1 Meats and 1 Twig. It takes 40 seconds to cook.

Adding more than 1 Monster Food or Twig will result in Wet Goop, while adding any Fishes will result in Fishsticks.

Prerequisites Edit

Examples Edit

  • Replacing the Twigs with nearly any other food item will result in Meatballs, which provides the same Health and Sanity but 25 more Hunger, as well as cooking 25 seconds faster.
  • Kabobs are best made when the player has an abundance of meat, time, and perhaps Crock Pots, as well as the need to stretch filler ingredients.
  • For example: 2 Meatballs can be made from 2 Monster Meat and 6 filler, providing 125 , 10 and 6 . 3 Kabobs can be made from the same ingredients, plus three Twigs and a Monster Meat, restoring 112.5 , 15 and 9 .
    • The Health and Sanity benefits are marginal and should be weighed against the Twig and Monster Meat supply (usually in abundance). The Kabobs will require 40 seconds to the Meatballs' 15 seconds on one Crock Pot, so there should be several pots available to parallelize cooking.

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Slurtle | Don't Starve game Wiki

Slurtle

Spawns from

(90%)

The Slurtle is a neutral mob that spawns from Slurtle Mounds found in Caves. They are small and slow, but they have high health and can retreat into their shells after a number of hits, which absorbs 95% of damage, so they are very difficult to kill. When killed, they drop two Slurtle Slime and Broken Shell or Shelmet. Every once in a while they will drop slime while still alive, similar to how Beefalo drop Manure.

They will consume any mineral item, except Marble, when left on the ground. When there aren't any of those rocks around, and the character's inventory has them, the Slurtle will attack the character. A successful hit will knock a rock out of the character's inventory onto the ground (Similar to how Frogs attack), which the Slurtle will then attempt to eat. It will also knock rocks out of a backpack left on the ground or from a nearby chest. Upon eating a rock-type item, there is a chance that it will drop slime. If the player hits a Slurtle while it is chewing its food, the mineral will be dropped back onto the ground.

Snurtle

Spawns from

(10%)

A Snurtle is an alternate version of a Slurtle with a different kind of shell, which absorbs 80% of damage. It actively flees from the player and will retreat into its shell instead of attacking back. Upon death, Snurtles drop two Slurtle Slime and sometimes a Snurtle Shell Armor or a Broken Shell. They spawn rarely from Slurtle Mounds. 

As with Slurtles, they eat minerals except Marble and can be forced out of a Slurtle Mound by hitting the mound. When ignited, a Slurtle or a Snurtle will explode in a few seconds, dealing 300 damage in a small radius. Killing it this way will make it a useful bomb; however, it will not drop any items.

Players can kite Slurtles: strike one a few times, then run in the opposite direction before it can snap. Try not to fight more than three at once, since they're slow and group easily. When fighting a single Slurtle, it's possible to hit it 2-3 times before it has a chance to strike.

Snurtles are rarer than Slurtles but have a large chance to drop Snurtle Shell Armor. Due to their hiding ability and moderately large health, they take some time to kill. For this reason, it is a good idea to fight them when no other creatures (which might join the battle) are nearby.

Like Cave Spiders, one of the easiest ways to kill Snurtles is to simply attack them each time they poke their head out of their shell until their health is worn down. Doing such is also more efficient than any other method - the player will do far less damage whilst they are in the shell, making it more taxing on one's weapons to get a kill. Slurtles will retreat into their shell when the player throws a Boomerang, mitigating most damage, yet still consuming the 10% per throw durability on the Boomerang.

If the player is not interested in its loot, the fastest, easiest way to dispose of Slurtles is simply lighting them on fire by hitting them with a Torch. Once lit, the Slurtles will burn, spreading the fire, until they explode.

Below is the number of hits it takes with each weapon to kill a Snurtle or Slurtle when playing with characters with a default damage modifier. The Weather Pain is not included due to the random nature of its projectile.

Slime ProductionEdit

This guide contains details of what these creatures like to eat, and how this relates to how frequently they produce Slurtle Slime, while this one shows how to farm it.

  • The name "Slurtle" is a portmanteau of "slug" and "turtle", and the name "Snurtle" is a portmanteau of "snail" and "turtle."
  • Maxwell does not remember creating either the Snurtle or the Slurtles, and Wickerbottom does not recognise it from her home world, meaning that the creature's origins are a mystery.
  • Like the Slurtle, the Snurtle won't make a breaking noise (the breaking noise is when a Broken Shell is dropped) when the Shell Armor is dropped upon death.
  • Woodie's quote for the Slurtles ("He's just misunderstood.") may be a reference to Woodie's curse, and how he consumes wood; similar to how Slurtles (and Snurtles) consume minerals.

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Armor | Don't Starve game Wiki

Armor is any in-game Item that mitigates damage and protects the character from harm. It works by absorbing a portion of incoming damage in place of the character's Health. Note that an armor's Durability is decreased every time it blocks damage.

    Chest armor Edit

    Head armor Edit

    Calculations Edit

    When the character is wearing both chest armor and head armor, the total received damage would be distributed as follows (armor absorption does not stack in DST):

    1. Initial damage is absorbed by the primary armor.
    2. Leftover damage is absorbed by the secondary armor.
    3. Unabsorbed damage is then subtracted from the character's .

    It is difficult to tell without getting hit first or using a mod which item is designated as primary or secondary armor. Re-equipping them or reloading the game can change this order. The damage subtracted from the character's is the same despite the order.

    Example: Attack damage of a Spider Queen (80) to a character equipped with a (primary armor) and a (secondary armor) will be distributed as follows:

    Calculation can be simplified to: 80 × (1 − 0.6) × (1 − 0.8) = 6.4

    Primary & secondary armor Edit

    The game itself does not distinguish any sort of pre-defined priorities of armor, instead takes them on the fly. While it might be hard to keep track of what armor receives the most damage, it is manageable.

    Primary armor, i.e. the armor that absorbs the most damage, is always the last equipped. In order to save one's helmet, they would equip the helmet first, then the suit. If a suit is hot switched (replaced right away) it keeps its position. However, if there is any moment in which the helmet slot is empty (occurs when a helmet breaks, even if the player has a replacement in their inventory), the helmet assumes the primary slot and the suit has to be re-equipped.

    It has been reported that reloading the game could change the positions. If not sure what armor is primary, just unequip the suit and equip it again, and the suit will become the primary.

    Keep in mind that even the most beaten up log/grass suit still retains its original fuel value, therefore does not have to be used up. Instead of heading into the battle with an armor with low durability, risking the helmet assuming primary slot mid-fight, try equipping the shiny new suit and leaving the old one for when the night comes.

    • It is unconfirmed if this holds true in Shipwrecked. Current Belief is that primary armor is always the helmet, even if one re-equips their chest armor while wearing both.

    Don't Starve Together Edit

    In Don't Starve Together, armor only has 70% of the durability as it does in Don't Starve. Armor also does not stack; only the highest damage absorption value is used. Damage is split among all of the worn armors, weighed by their absorption value. Worn armor takes damage equal to the total damage absorbed by all armor, multiplied by the ratio of the armor's absorption over the total absorption.

    Examples:

    • A player wears a grass suit and a football helmet. When they take damage, 80% (The highest damage absorption value) of the damage will be absorbed by their armor. The total absorption of the armor worn is 60 + 80 = 140, so the grass suit receives 60/140 of the damage absorbed, and the football helmet receives 80/140. When the player takes damage, they take 20% to their health, 34.3% (80% * 60/140) to the grass suit and the remaining 45.7% to the football helmet.
    • If the player was wearing a log suit and a football helmet, then 80% of damage will be absorbed, like before, but the damage will be divided evenly among the two armor pieces, since they have equal absorption values.

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    Fishsticks | Don't Starve game Wiki

    Fishsticks

    40

    37.5

    5

    40 sec

    10 Days

    Stacks up to

    40

    DebugSpawn

    "fishsticks"

    “Sticks to my ribs.”

    –Wilson

    “What you see is what you get. Sticks of fish.”

    –Willow

    “Ha ha, is funny name.”

    –Wolfgang

    “Perfectly molded blocks of fish.”

    –Wendy

    “FISH FLAVORED ENERGY RODS”

    –WX-78

    “Give me some tartar sauce and I'm in heaven.”

    –Wickerbottom

    “Elegant dining in a box.”

    –Woodie

    “These should tide me over.”

    –Maxwell

    “Spears öf sea meat.”

    –Wigfrid

    “At least we know how to make fish sticks.”

    –Webber

    “I've never seen a fish this shape before.”

    –Winona

    “Looks like these fish are gonna be stickin' around.”

    –Walani

    “Crunchy and golden outside, flaky and moist inside!”

    –Warly

    “Woodlegs turned th'fish ta sticks.”

    –Woodlegs

    Fishsticks are a Meat Food item cooked in the Crock Pot by combining at least 0.5 Fishes and only 1 Twig. It takes 40 seconds to cook.

    Adding 2 or more Twigs in will result in Wet Goop. Adding Corn may result in Fish Tacos. Using 2 Monster Meat is acceptable since Monster Lasagna excludes Twigs. In the Shipwrecked DLC, adding more than one fish may result in Seafood Gumbo instead.

    Fishsticks are particularly good for restoring large chunks of without using any expensive resources.

    Prerequisites Edit

    • Requires: 
    • Requires: 
    • Excludes:

    ×0.5

    Filler cannot be more Twigs.

    Examples Edit

    50% chance to result in Fish Tacos.
    50% chance to result in Mandrake Soup
    Food and other Edible Itemsview
    Meats Morsel (Cooked) • Meat (Cooked) • Monster Meat (Cooked) • Leafy Meat (Cooked) • Deerclops Eyeball • Drumstick (Fried) • Fish (Cooked) • Eel (Cooked) • Frog Legs (Cooked) • Koalefant Trunk (Steak • Winter) • Jerky (Small • Monster) • Batilisk Wing (Cooked) • Guardian's Horn(Dragoon Heart • Eye of the Tiger Shark )
    Fishes Fish (Cooked) • Eel (Cooked) (Crabbit • Dead Dogfish • Dead Swordfish • Fish Morsel (Cooked) • Dead Jellyfish (Cooked • Dried) • Limpets (Cooked) • Mussels (Cooked) • Neon Quattro (Cooked) • Pierrot Fish (Cooked) • Purple Grouper (Cooked) • Dead Rainbow Jellyfish (Cooked) • Raw Fish (Cooked) • Roe (Cooked) • Shark Fin • Tropical Fish • Wobster (Dead • Cooked) )
    Monster Food Durian (Extra Smelly) • Monster Meat (Cooked) (Dead Jellyfish (Cooked • Dried))
    Animal Drops Butter • Butterfly Wings • Egg (Cooked) • Tallbird Egg (Fried • Hatching) • Honey(Electric Milk • Glommer's Goop ) (Phlegm • Royal Jelly ) (Doydoy Egg (Fried))
    Vegetables Carrot (Roasted) • Corn (Popcorn) • Eggplant (Braised) • Foliage • Glow Berry • Lichen • Mandrake (Cooked) • Pumpkin (Hot) • Red Mushroom (Cooked Red Cap) • Green Mushroom (Cooked Green Cap) • Blue Mushroom (Cooked Blue Cap) • Petals (Dark)(Cactus Flesh (Cooked) • Cactus Flower ) (Lesser Glow Berry • Succulent ) (Seaweed (Cooked • Dried) • Sweet Potato (Cooked) )
    Fruits Berries (Roasted) • Dragon Fruit (Prepared) • Durian (Extra Smelly) • Pomegranate (Sliced) • Banana (Cooked)(Watermelon (Grilled) ) (Juicy Berries (Roasted) ) (Halved Coconut • Cooked Coconut • Coffee Beans (Roasted) )
    Dairy Butter • (Electric Milk )
    Crock Pot Bacon and Eggs • Butter Muffin • Dragonpie • Fish Tacos • Fishsticks • Froggle Bunwich • Fist Full of Jam • Fruit Medley• Honey Ham • Honey Nuggets • Kabobs • Mandrake Soup • Meatballs • Meaty Stew • Monster Lasagna • Pierogi • Powdercake • Pumpkin Cookies • Ratatouille • Stuffed Eggplant • Taffy • Turkey Dinner • Unagi • Waffles • Wet Goop(Flower Salad • Guacamole • Ice Cream • Melonsicle • Spicy Chili • Trail Mix ) (Banana Pop • Bisque • California Roll • Caviar • Ceviche • Coffee • Jelly-O Pop • Lobster Bisque • Lobster Dinner • Seafood Gumbo • Shark Fin Soup • Surf 'n' Turf • Tropical Bouillabaisse ) (Fresh Fruit Crepes • Monster Tartare • Mussel Bouillabaise • Sweet Potato Souffle ) (Jellybeans )
    Other Rot • Rotten Egg • Seeds (Toasted Seeds • Crop Seeds)(Birchnut (Roasted) • Ice ) (Blubber • Brainy Matter • Bile-Covered Slop )

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